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NEW: "Summon unassigned" function, teleports all NPCs without settlement assignment to your positionįIX: Clones are now properly levelmatched to playerįIX: Clones now have their XYZ angle reset when spawning to prevent a leanment issue with the vanilla teleportscript NEW: "Set home" function, this will show the popup to assign a new settlement for the NPC in the first registry slot and then set everyone else to use it too enabling quick mass-relocations Entering combat will switch back to their default one to enable faction specific "trashtalking" NPC tagged to work as vendor or initiate radiant quests will be assigned a voice supporting this.
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NEW: Voices are now automatically detected and switched depending on the situation. CHANGE: Abduct and Restrain perk actions removedĬHANGE: Holotape menu replaced with MCM interfaceĬHANGE: Mod no longer requires edits to any NPCSĬHANGE: Tied to the above, NPCs are now cloned leaving the original completely untouchedĬHANGE: Abduction collar replaced with non-dlc asset, the "dna sequencer"ĬHANGE: Abduction is now triggered when the sequencer is put into a NPCs inventory meaning any mod or way like reverse pick-pocketing enabling this will work to abduct with.
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